LIGHT
6Krystal Dragon
ATK:
2500
DEF:
1000
View:
3936
Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.
Krystal Dragon — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 48 · Deck: 51 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
Krystal Dragon's value is a once-per-turn, battle-gated search for a Level 8 Dragon, and it earns its points from staying on the field after the search, which gives repeatable card advantage. Its 2500 ATK and Level 6 body earn nothing on their own, and its effect is fragile: it needs the card to be on the field and to have battled first. Deck inclusion (22 of 22 sampled decks, 86% alongside The Melody of Awakening Dragon) confirms the card is live in Dragon and Blue-Eyes shells, but that frequency is not treated as proof of power. No combo evidence was supplied, so combo conversion rests on text alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Needs the card to reach the field and battle before the search is live, but it is in all 22 sampled decks across 7 archetypes (observed deck evidence; the battle requirement is verified from text). |
| Combo & Conversion | 35 | One search for one Level 8 Dragon with no board-building on its own, and the target's power is unverified because no combos or target stats were supplied (inferred from text; combo stats absent). |
| Resource Economy | 65 | Adds one card while the Krystal Dragon stays on the field, so it can repeat each turn it battles, which is a net +1 per use (verified from text). |
| Effect & Interaction | 5 | The effect is a search only, with no negation, removal, or disruption (verified from text). |
| Material Utility | 50 | A Level 6 LIGHT Dragon body, a usable material for Dragon-type Synchro or Xyz lines, but no material role combo evidence exists to confirm this (inferred from text; no combo evidence). |
| Resilience & Flexibility | 30 | A single body that must survive battle to function, so one removal or battle-step interruption ends its value (inferred from text). |
| Deck-Building Efficiency | 70 | Typically run as one copy (avg 1.23 copies across decks, 17 of 22 decks run one) with no garnet or lock restriction (observed deck evidence). |
Calculation
Weight profile: Searcher/Tutor primary only; no secondary role blended because no combo evidence supports one. Intrinsic ≈ 48, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Repeatable +1 search that leaves the card on the field
- Broad Level 8 Dragon target pool, consistent with the Dragon and Blue-Eyes shells it sits in
- Low deckbuilding cost: one copy, no garnet or lock
Weaknesses
- Requires the card to be on the field and to have battled before the effect is live
- Zero combo evidence, so no measured starter, combo, or board-conversion stats
- No effect interaction; search only
- Single body; removal or a battle-step interruption shuts the effect off
Counters / choke points
- A battle-step interruption or removal before the card battles (inferred from text)
- Any disruption that stops the card from battling this turn (inferred from text)
Best use
Conditional post-battle Level 8 Dragon searcher. Decks: Blue-Eyes Dragon shells (observed partner cluster), Crystal Beast. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: once per turn, during the Battle Step, only if the card battled this turn, add 1 Level 8 Dragon from Deck to hand; Level 6 LIGHT Dragon, 2500 ATK, Effect Monster, in TCG, OCG, MasterDuel and DuelLinks; 22 of 22 sampled decks run it in main, average 1.23 copies, 17 decks at one copy; The Melody of Awakening Dragon co-occurs in 19 decks (86.4%)
- Observed: Inclusion across 7 distinct archetypes in the sample; Crystal Beast (8 decks) and Blue-Eyes (5 decks across two archetype ids) are the main homes; Partner cluster is Blue-Eyes and Dragon-heavy, consistent with the search target pool
- Inferred: Primary role is Searcher/Tutor because the effect is a search with a battle gate; Blue-Eyes Chaos MAX Dragon, Neo Blue-Eyes Ultimate Dragon and Blue-Eyes Tyrant Dragon are likely Level 8 search targets, based on card names only; levels were not supplied; Level 6 body is a usable Dragon material, not confirmed by combo evidence; Effect is fragile to removal or battle-step interruption
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the 22-deck sample only Level 8 Dragon search targets are not enumerated, so the target pool's power is unverified no rulings supplied for the Battle Step timing interaction






