Krystal Dragon
LIGHT 6

Krystal Dragon

  • ATK:
  • 2500

  • DEF:
  • 1000

  • View:
  • 3936




Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
50± 8/ 100
Power Score
Intrinsic 48
Deck 51

Krystal Dragon — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 51 · Meta: provisional
  • Primary role: Searcher/Tutor

Why it scores here

Krystal Dragon's value is a once-per-turn, battle-gated search for a Level 8 Dragon, and it earns its points from staying on the field after the search, which gives repeatable card advantage. Its 2500 ATK and Level 6 body earn nothing on their own, and its effect is fragile: it needs the card to be on the field and to have battled first. Deck inclusion (22 of 22 sampled decks, 86% alongside The Melody of Awakening Dragon) confirms the card is live in Dragon and Blue-Eyes shells, but that frequency is not treated as proof of power. No combo evidence was supplied, so combo conversion rests on text alone.

Axis scores

Axis Score Evidence
Accessibility 40 Needs the card to reach the field and battle before the search is live, but it is in all 22 sampled decks across 7 archetypes (observed deck evidence; the battle requirement is verified from text).
Combo & Conversion 35 One search for one Level 8 Dragon with no board-building on its own, and the target's power is unverified because no combos or target stats were supplied (inferred from text; combo stats absent).
Resource Economy 65 Adds one card while the Krystal Dragon stays on the field, so it can repeat each turn it battles, which is a net +1 per use (verified from text).
Effect & Interaction 5 The effect is a search only, with no negation, removal, or disruption (verified from text).
Material Utility 50 A Level 6 LIGHT Dragon body, a usable material for Dragon-type Synchro or Xyz lines, but no material role combo evidence exists to confirm this (inferred from text; no combo evidence).
Resilience & Flexibility 30 A single body that must survive battle to function, so one removal or battle-step interruption ends its value (inferred from text).
Deck-Building Efficiency 70 Typically run as one copy (avg 1.23 copies across decks, 17 of 22 decks run one) with no garnet or lock restriction (observed deck evidence).

Calculation

Weight profile: Searcher/Tutor primary only; no secondary role blended because no combo evidence supports one. Intrinsic ≈ 48, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable +1 search that leaves the card on the field
  • Broad Level 8 Dragon target pool, consistent with the Dragon and Blue-Eyes shells it sits in
  • Low deckbuilding cost: one copy, no garnet or lock

Weaknesses

  • Requires the card to be on the field and to have battled before the effect is live
  • Zero combo evidence, so no measured starter, combo, or board-conversion stats
  • No effect interaction; search only
  • Single body; removal or a battle-step interruption shuts the effect off

Counters / choke points

  • A battle-step interruption or removal before the card battles (inferred from text)
  • Any disruption that stops the card from battling this turn (inferred from text)

Best use

Conditional post-battle Level 8 Dragon searcher. Decks: Blue-Eyes Dragon shells (observed partner cluster), Crystal Beast. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: once per turn, during the Battle Step, only if the card battled this turn, add 1 Level 8 Dragon from Deck to hand; Level 6 LIGHT Dragon, 2500 ATK, Effect Monster, in TCG, OCG, MasterDuel and DuelLinks; 22 of 22 sampled decks run it in main, average 1.23 copies, 17 decks at one copy; The Melody of Awakening Dragon co-occurs in 19 decks (86.4%)
  • Observed: Inclusion across 7 distinct archetypes in the sample; Crystal Beast (8 decks) and Blue-Eyes (5 decks across two archetype ids) are the main homes; Partner cluster is Blue-Eyes and Dragon-heavy, consistent with the search target pool
  • Inferred: Primary role is Searcher/Tutor because the effect is a search with a battle gate; Blue-Eyes Chaos MAX Dragon, Neo Blue-Eyes Ultimate Dragon and Blue-Eyes Tyrant Dragon are likely Level 8 search targets, based on card names only; levels were not supplied; Level 6 body is a usable Dragon material, not confirmed by combo evidence; Effect is fragile to removal or battle-step interruption
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion inferred from the 22-deck sample only Level 8 Dragon search targets are not enumerated, so the target pool's power is unverified no rulings supplied for the Battle Step timing interaction











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